Tuesday, 5 November 2013

Character level 100

This morning's exercise was very beneficial in terms of finding our characters and... creating them.

We had to walk around the space as our characters, thinking about pace, energy, facial expressions and idiocyncrices. I began a slow pace, scuffling my shoes, back straight and my hands behind my back. My eyes constantly wandered as if I was seeking for action. We then had to push this more so that our characters were bigger with our physicality stressed much more. 
I think that everyone assumed because the level had increased, the speed of their character also had to. I figured because my character began walking in a slow, careless pace anyway, my speed would surely decrease further the more I had to push it. My knees were bent at every step and my feet scuffled as if I was having a little tap dance.

We pushed it to 80% so that our characters looked almost animated. It was decided that this was actually a good level to keep it on during the scenes for most characters because it have them a better sense of purpose.

I think this was good because it made everyone think about their characters and separate them from themselves, recognise that Shanon/Faddy, Kitty/Liz, Tyler/Ketch are different people and the audience will be able to recognise this.

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